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View Full Version : Dolphin the Wii (Wii emulator) can run games at 720p (!)



Alone
March 28th, 2009, 07:16 pm
Video footage of a Wii emulator running Super Smash Bros. Brawl at 720p. Smooth as hell, and I think it doesn't require a kidney-priced machine (8400 @ 4GHz, 4GB Ballistix DDR2 RAM, XFX GTX 260 216 Black Edition - whatever that means).

I wants it :cry:

Youtube Video (http://www.youtube.com/watch?v=eXEwDsssA94&fmt=22)

Kotaku (http://kotaku.com/5187762/how-your-wii-games-would-look-in-720p)

Neko Koneko
March 28th, 2009, 07:21 pm
So they never managed to come up with emulators for:

- Playstation 2
- Xbox
- Nintendo Gamecube
- Xbox 360

And now you want me to believe there's a Wii emulator? Nope, sorry, ain't buying it.

chelseamay95
March 28th, 2009, 09:00 pm
if you watch the video it's really laggy and I already have a wii

Alone
March 28th, 2009, 09:39 pm
So they never managed to come up with emulators for:

- Playstation 2
- Xbox
- Nintendo Gamecube
- Xbox 360

And now you want me to believe there's a Wii emulator? Nope, sorry, ain't buying it.

uh.... playstation 2 exists, gc exists, 360 obviously doesn't since its much heavier tech than the wii. Not sure about the xbox. You're wrong this time.

Edit: and yes it's laggy. You want 100% compatibility right away?

Neko Koneko
March 28th, 2009, 11:29 pm
I stand corrected, I haven't been in the emulation scene for too long :(

If there's a GC emulator, Wii emulator isn't that hard since it's the same hardware, just clocked twice as fast.

Milyardo
March 29th, 2009, 12:46 am
uh.... playstation 2 exists, gc exists, 360 obviously doesn't since its much heavier tech than the wii. Not sure about the xbox. You're wrong this time.

Edit: and yes it's laggy. You want 100% compatibility right away?

The Xbox had used a Pentium 3 processor so there was never a need to create an emulator. The better question would be "Was there ever a port of Xbox's Dashbord OS system libraries to WIndows/Linux and the more conventional OSes so that Xbox games could be run on PC?". As far as I know, there were many projects to do that but I don't know about their sucess. The Xbox modder scene seemed to be more interested in working in the other direction, using the Xbox's commoidty PC hardware to turn the Xbox into a PC platform.

Milyardo
March 29th, 2009, 01:18 am
I stand corrected, I haven't been in the emulation scene for too long :(

If there's a GC emulator, Wii emulator isn't that hard since it's the same hardware, just clocked twice as fast.

Ummm... The Wii's and Gamecube's hardware has almost nothing in common.

CPU

GameCube: The gamecube processor is an IBM Gekko. The Gekko is a 32bit PowerPC G3 based 3-way superscalar RISC processor. It has a 64-bit double precision FPU that can be used as a 2×32-bit SIMD. IBM based the design of the processor off their existing PowerPC 750CXe processor and is manufacture from a 180nm process.

Wii: The Wii's CPU is an IBM Broadway. The Broadway is manufactured on a 90nm process using IBM's Silicon on Insulator (SOI) technology. The Broadway is a 64bit processor with a 32-bit Integer, and supports 64-bit Floating-Point (or 2 x 32-bit SIMD) instructions(no need for a separate FPU like the Gekko). The Broadway supports the Power Architecture core, but is specially modified for the Wii platform.

GPU

The Wii's GPU is made by ATi and goes by the codename "Hollywood". Not much is known about either GPU in the Gamcube or the Wii, but the Wii unique in that the Hollywood does much more than your aveage graphics processor.

From the wikipedia article on Hollywood:


The Hollywood is a Multi-Chip Module package composed of two dies within the cover. One of the two chips, codenamed Napa, controls the I/O functions, RAM access, and the actual GPU with its embedded DRAM, and measures 8 × 9 mm. The other, codenamed Vegas, holds the Audio DSP and the 24 MB of "internal" 1T-SRAM and measures 13.5 × 7 mm.

The Hollywood also contains an ARM926 core, which has been unofficially nicknamed the Starlet[2]. This embedded microprocessor performs many of the I/O functions, including controlling the wireless functionality, USB, the disc drive, and other miscellaneous functions. It also acts as the security controller of the system, performing encryption and authentication functions. The Hollywood includes hardware implementations of AES and SHA-1, to speed up these functions. Communication with the main CPU is accomplished via an IPC mechanism.

The only thing the Wii and Gamecube's hardware had in common is that both were manufactured by the same companies. Beyond that the hardware inside each live serveral generations apart from each other.

chelseamay95
March 29th, 2009, 07:17 am
uh.... playstation 2 exists, gc exists, 360 obviously doesn't since its much heavier tech than the wii. Not sure about the xbox. You're wrong this time.

Edit: and yes it's laggy. You want 100% compatibility right away?

but I already have a wii and brawl so why have to put up with lag

Neko Koneko
March 29th, 2009, 11:59 am
Ummm... The Wii's and Gamecube's hardware has almost nothing in common.

CPU

GameCube: The gamecube processor is an IBM Gekko. The Gekko is a 32bit PowerPC G3 based 3-way superscalar RISC processor. It has a 64-bit double precision FPU that can be used as a 2×32-bit SIMD. IBM based the design of the processor off their existing PowerPC 750CXe processor and is manufacture from a 180nm process.

Wii: The Wii's CPU is an IBM Broadway. The Broadway is manufactured on a 90nm process using IBM's Silicon on Insulator (SOI) technology. The Broadway is a 64bit processor with a 32-bit Integer, and supports 64-bit Floating-Point (or 2 x 32-bit SIMD) instructions(no need for a separate FPU like the Gekko). The Broadway supports the Power Architecture core, but is specially modified for the Wii platform.

GPU

The Wii's GPU is made by ATi and goes by the codename "Hollywood". Not much is known about either GPU in the Gamcube or the Wii, but the Wii unique in that the Hollywood does much more than your aveage graphics processor.

From the wikipedia article on Hollywood:


The only thing the Wii and Gamecube's hardware had in common is that both were manufactured by the same companies. Beyond that the hardware inside each live serveral generations apart from each other.

Whatever, they obviously use the same architecture since the Wii has 100% backwards compatibility with GameCube games.

InfinityEX
March 29th, 2009, 01:49 pm
Whatever, they obviously use the same architecture since the Wii has 100% backwards compatibility with GameCube games.

Amen brother.

@ Alone, Everyone with a PS3 or X-box360, all have a Wii.
People without a console have a Wii.
Wii is the best selling console out there.

Basically emulators for the Wii is practically useless... not dissing you of course Alone, you're awesome!

Alone
March 29th, 2009, 02:08 pm
You seemed to have missed the whole 480p vs 720p thingy :/

Euphoria12
March 29th, 2009, 02:43 pm
This way you won't have to downgrade or mod your Wii, to play all the games that are region locked.

Neko Koneko
March 29th, 2009, 03:45 pm
Who cares about that? I certainly don't. I prefer smooth gameplay over fancy graphics anytime. If you want good graphics, get an Xbox. I know I should have. The Wii is a huge disappointment to me, with all the crappy "mii" titles (the games that you play as your mii). Where are the real games? Oh wait, Nintendo stopped making them, like Disney stopped making good 2D animation and is now focusing on their 3D crap.

Alone
March 29th, 2009, 04:50 pm
They released SSBB and Mario Kart Wii withing the last year. Yeah, I'm sure they hate us.

HopelessComposer
March 29th, 2009, 04:56 pm
Whatever, they obviously use the same architecture since the Wii has 100% backwards compatibility with GameCube games.
Er, that's because there's a gamecube inside the Wii. There's also a Wii inside the wii. They're completely seperate from each other. I remember reading about it awhile back; basically, crackers were able to access the GC side of it, but couldn't use the Wii side of it.

So yeah, Wii games use their own set of hardware, and GC games use their own set of hardware. They're completely separate from one another. It's also the reason why Nintendo has said that patching GC games to have pointer functionality would be impossible. Or, that's their excuse at least, hahah. =D

Where are the real games? Oh wait, Nintendo stopped making them, like Disney stopped making good 2D animation and is now focusing on their 3D crap.
__________________
Don't start that, either. Most tired argument ever. We've had core Mario, Zelda, Smash Brothers, Paper Mario, Metroid, Animal Crossing, and Mario Kart titles so far, with Nintendo already working on Pikmin 3, the next core Mario, and the next core Zelda. Nintendo is pumping out more stuff for the hardcore than they have any other generation. It's just that since the garbage games are more high-profile (because they're so fun to whine about), that everyone seems to forget that.

What the Wii is really lacking is third party support. Nintendo needs to do something about that, but I really don't see what, besides maybe selling more consoles than the competition combined so that developers have a solid platform to develop for. Oh, wait....

Really, I don't see what more people can expect from Nintendo. It's not like they want a system full of third-party shovelware. XD
I'm hoping MadWorld sells well. Maybe that'll convince developers to try harder...

Also, this year is looking pretty good for the Wii. Fucking hell of a lot of JRPGs hitting the system, including MONSTER HUNTER!!~! Not that I play Monster Hunter, but that's a pretty huge franchise to nab from Sony. The Japanese customers will be extremely happy. I'm personally looking forward to Fragile, despite not-so-great reviews. I just love the art style, hahah.

Alone
March 29th, 2009, 07:56 pm
Er, that's because there's a gamecube inside the Wii. There's also a Wii inside the wii. They're completely seperate from each other. I remember reading about it awhile back; basically, crackers were able to access the GC side of it, but couldn't use the Wii side of it.

So yeah, Wii games use their own set of hardware, and GC games use their own set of hardware. They're completely separate from one another. It's also the reason why Nintendo has said that patching GC games to have pointer functionality would be impossible. Or, that's their excuse at least, hahah. =D

Please don't talk about things you don't understand. When people call the Wii an overclocked GameCube, that's exactly what it is. Here, this video will help you better understand (or should I say just understand) what exactly the Wii is.

It's also very interesting and funny, so I really suggest you take a look at it.

25c3 Wii (http://www.youtube.com/watch?v=H5YB1Mmx7E4&feature=player_embedded)

HopelessComposer
March 30th, 2009, 12:49 am
Please don't talk about things you don't understand. When people call the Wii an overclocked GameCube, that's exactly what it is. Here, this video will help you better understand (or should I say just understand) what exactly the Wii is.

It's also very interesting and funny, so I really suggest you take a look at it.
::Shrug:: Oops. That was the video I watched two years ago, actually. Looks like I didn't remember it as clearly as I thought I did! X3

And I agree, it's an interesting video.

And lol @ "please don't talk about things you don't understand." I almost said the same exact thing in my post, but then I thought I might sound like an ass. Looking back, I guess I'm doubly lucky I didn't say it, or I would've sounded like an uninformed ass! I probably sounded like an ass anyway, though. XD

As for the dolphin emulator, I couldn't see a huge difference in the youtube videos when I checked them out on kotaku the other day...maybe the videos are too small, or maybe it's just been too long since I've played ssbb. FF looked nice and clean, though.

Alone
March 30th, 2009, 05:35 pm
Edit: I'm not even gonna bother...

Euphoria12
March 30th, 2009, 08:01 pm
Who cares about that? I certainly don't. I prefer smooth gameplay over fancy graphics anytime. If you want good graphics, get an Xbox. I know I should have. The Wii is a huge disappointment to me, with all the crappy "mii" titles (the games that you play as your mii). Where are the real games? Oh wait, Nintendo stopped making them, like Disney stopped making good 2D animation and is now focusing on their 3D crap.

There are some really good looking 3rd party titles for Wii, that are Japan only, but I agree Nintendo has been lacking in real games lately.

HopelessComposer
March 30th, 2009, 09:22 pm
Edit: I'm not even gonna bother...
Thanks, that's probably better for the two of us, and this thread. =D

Milyardo
March 31st, 2009, 04:35 am
Thanks, that's probably better for the two of us, and this thread. =D

I'm the one who shouldn't bother, seems like both of you completely ignored my explanation on how the Wii and Gamecube have completely different hardware. Perhaps it wasn't as articulate as I thought it was.

By the way have any links to the Dolphin project website?

chelseamay95
March 31st, 2009, 05:51 am
What the Wii is really lacking is third party support. Nintendo needs to do something about that, but I really don't see what, besides maybe selling more consoles than the competition combined so that developers have a solid platform to develop for. Oh, wait....

Really, I don't see what more people can expect from Nintendo. It's not like they want a system full of third-party shovelware. XD
I'm hoping MadWorld sells well. Maybe that'll convince developers to try harder...

.

they make third party games on wii not many but they still do like sonic

Neko Koneko
March 31st, 2009, 11:13 am
I'm the one who shouldn't bother, seems like both of you completely ignored my explanation on how the Wii and Gamecube have completely different hardware. Perhaps it wasn't as articulate as I thought it was.

By the way have any links to the Dolphin project website?

Yeah, it has a different CPU and a different Video chip. So does my laptop compared to my desktop PC, yet they still run the same games. The laptop is just a lot faster.

chelseamay95
April 1st, 2009, 02:43 am
which one did you have first the PC or the laptop?

Neko Koneko
April 1st, 2009, 08:29 am
The PC is about 6 or so years old. AMD Athlon 3000+ (though it started of as an 1800+)

Luis
April 1st, 2009, 12:52 pm
which one did you have first the PC or the laptop?

...outside of some very specific scenarios....like him getting it for free or having some special desktop needs... why the hell would you even ask this?:think:

deathraider
April 1st, 2009, 11:05 pm
Oh wait, Nintendo stopped making them, like Disney stopped making good 2D animation and is now focusing on their 3D crap.

:cry: Bolt was pretty much my favorite movie ever!