Log in

View Full Version : Project Natal.. |:



Gekkeiju
June 13th, 2009, 10:59 pm
http://www.youtube.com/watch?v=GH_gDreIdcM

This.


Discuss.

zippy
June 13th, 2009, 11:49 pm
All I have to say is, bye bye wii! If this thing is successful, nintendo is fucked. XD I mean, take a look at that milo game. The wii is nowhere near that amount of interactivity.

InfinityEX
June 14th, 2009, 01:39 am
They will NEVER make it work properly - or as good as the video showed.

Taemond
June 14th, 2009, 06:03 am
It will work properly....sometime, I saw this at E3 (just watching the live broadcast mind you), Milo was exceptionally buggy, but still interactive to some degree. This will eventually wok I believe, it may take a few years...or a few decades. Still, I would love to have something like this.

M
June 14th, 2009, 05:16 pm
Right now the Wii has installed too much of a userbase to actually let the 360 win this battle. If they released this back when the 360 went live, I'd have to say the Wii would not have been successful. Needless to say, the next generation of consoles will be an interesting battle.

Kevin Penkin
June 17th, 2009, 02:24 am
I think Nintendo home consoles will survive as long as it keeps on producing good games, and because of its fan base that it has built over the last 20 years. Because it's such a "classic" company, they video game industry simply can't do without it.

.saea
June 17th, 2009, 05:03 am
Right now the Wii has installed too much of a userbase to actually let the 360 win this battle. If they released this back when the 360 went live, I'd have to say the Wii would not have been successful. Needless to say, the next generation of consoles will be an interesting battle.

Though Natal is grossly amazing and far more advance then many things in gaming at the moment, I think it's going to be swept a bit under the rug in light of the Wii, because of how popular it is. It has become a household name much like the gameboy and nintendo in general has. I also believe that a lot of the hype is in the technology, and a lot of general consumers just won't understand the genius, revolution and general technology in the Natal project, so it would be just looked at and seen as "oh, that's cool."

I foresee it ending up like the PS2 eyetoy x_x I do think it's really awesome, I would love to have one and I wish it would get a lot of the attention it deserves so it's potentials can be met, but I just don't think it's going to hit well, sadly.

Neko Koneko
June 17th, 2009, 09:49 pm
Right now the Wii has installed too much of a userbase to actually let the 360 win this battle. If they released this back when the 360 went live, I'd have to say the Wii would not have been successful. Needless to say, the next generation of consoles will be an interesting battle.

Don't underestimate the amount of 360's out there, though

Paradox
June 17th, 2009, 09:59 pm
Don't underestimate the amount of 360's out there, though

I will not make an over 9000 joke, I will not make an over 9000 joke, I will not make an over 9000 joke, I will not make an over 9000 joke, I will not make an over 9000 joke, I will not make an over 9000 joke, I will not make an over 9000 joke, I will not make an over 9000 joke...

But anyway, I've seen the video and if they get it working like it's supposed to then it should be really cool, but you know how they make these things look and then they come out with the actual product and it's nothing compared to what they wanted you to think it was.

HopelessComposer
June 18th, 2009, 04:46 am
I personally think it's going to flop. How is it going to work with core games, exactly? I can't see playing a shooter or anything like that with Natal, rendering it an over-glorified eye-toy in my eyes. The most I can see it being used for in most core titles would be camera control...woo. It'll be nifty, but I don't think it'll be all that fun once the novelty wears off, and I don't think it'll have as many practical implementations as the Wiimote, which is saying a lot. Even though I'm looking forward to motion plus, and for further down the road, sony's new eye technology, even though I think that's also just going to boil down to a new wiimote in the end.

InfinityEX
June 18th, 2009, 06:15 am
Don't underestimate the amount of 360's out there, though

IT'S OVER 9000!!1!11
http://www.blogtalkradio.com/pics/hostpics/b79f4942-4f60-483b-b86a-1cfe63fc1d91Over%209000.PNG

Gekkeiju
June 18th, 2009, 04:13 pm
I personally think it's going to flop. How is it going to work with core games, exactly? I can't see playing a shooter or anything like that with Natal, rendering it an over-glorified eye-toy in my eyes. The most I can see it being used for in most core titles would be camera control...woo. It'll be nifty, but I don't think it'll be all that fun once the novelty wears off, and I don't think it'll have as many practical implementations as the Wiimote, which is saying a lot. Even though I'm looking forward to motion plus, and for further down the road, sony's new eye technology, even though I think that's also just going to boil down to a new wiimote in the end.

And tbh, when i sit down to play a game, the last thing on my mind is exercise xD

Paradox
June 18th, 2009, 04:16 pm
IT'S OVER 9000!!1!11
http://www.blogtalkradio.com/pics/hostpics/b79f4942-4f60-483b-b86a-1cfe63fc1d91Over%209000.PNG

Thank You, I was gonna come back and do that if no one else did. XD

Neko Koneko
June 18th, 2009, 06:32 pm
I personally think it's going to flop. How is it going to work with core games, exactly? I can't see playing a shooter or anything like that with Natal, rendering it an over-glorified eye-toy in my eyes. The most I can see it being used for in most core titles would be camera control...woo. It'll be nifty, but I don't think it'll be all that fun once the novelty wears off, and I don't think it'll have as many practical implementations as the Wiimote, which is saying a lot. Even though I'm looking forward to motion plus, and for further down the road, sony's new eye technology, even though I think that's also just going to boil down to a new wiimote in the end.

There are very few games on the Wii that properly utilise the wiimote's potential, though. Out of the games that I have only Wii Sport (came with the wii), Wii Play (came with the 2nd wiimote), Warioware and Trauma Center really require the wiimote. The other games I have could just as well be played with a normal controller.

zippy
June 18th, 2009, 07:04 pm
Hey, maybe a shooter could be used with natal...I'm all for using a nerf gun as a weapon instead of a controller, and madly dodging shit while using a couch for cover! XD Hell, if another halo game was out by then, I would totally buy another legendary edition if they included a battle rifle to use with natal, lol.

HopelessComposer
June 19th, 2009, 05:41 am
There are very few games on the Wii that properly utilise the wiimote's potential, though. Out of the games that I have only Wii Sport (came with the wii), Wii Play (came with the 2nd wiimote), Warioware and Trauma Center really require the wiimote. The other games I have could just as well be played with a normal controller.
Which is exactly why I can't see Natal going anywhere. It's an extra peripheral that I doubt will be supported, making buying one less enticing to consumers, in turn making it even less enticing for developers to support. I see a downward spiral of misery and fail for this product, mostly because it wasn't packaged in in the beginning.

Also, like I said, there's no controller in it, so I really don't think core games will do well at all with it. As for the wiimote not being supported enough, that doesn't matter for the success of the wiimote, since that's your only option with the system. I also think motion plus will get more developers working on using the wiimote in more interesting ways, since it really is going to add the functionality everyone expected out of the box with the wii.

If you asked me why I think motion plus will sell while natal won't, it'd have to be nintendo's slick marketing and killer apps, I guess. The next Zelda may *REQUIRE* motion plus (I'm praying it does, so it turns out to be more than a simple gimick), and wii sports resort will sell a trillion copies, I'm sure. Motion plus is pretty much sure to succeed for those reasons, I think.

And tbh, when i sit down to play a game, the last thing on my mind is exercise xD
Heheh, moving around a lot during gameplay doesn't really bother me, actually. I just don't see many fun games being made for natal, because of the nature of the control scheme. I think they're all going to amount to "MOVE YOUR ARMS ALL OVER THE SCREEN TO KILL ALL ENEMIES!" which is basically what the eye-toy was. The eye-toy was fun for a bit, but not fun enough to carry it an entire console generation.

Neko Koneko
June 19th, 2009, 11:12 pm
Sony's Eyetoy was still a moderate success. Guitar Hero and DDR do well even if you need special accesoiries for them. I don't see how this can't work, unless they make it too expensive or something.

M
June 20th, 2009, 12:20 am
Neko's referencing a particular game called Steel Battalion (http://en.wikipedia.org/wiki/Steel_Battalion) here...

InfinityEX
June 20th, 2009, 02:41 am
Neko's referencing a particular game called Steel Battalion (http://en.wikipedia.org/wiki/Steel_Battalion) here...

I wanted that game, but they never released it in Australia. I saved up $200 USD for this very reason and it never came =(....

Kevin Penkin
June 20th, 2009, 05:58 pm
Waaa! $200 US!? like...$300 for a game!? Expensive..lol

M
June 20th, 2009, 08:51 pm
The controller set cost 150 USD and the game 50. The real issue with this was that the controller was only used for that one game, and the game was incredibly short, though involving. With everything said in done, the controller was used by only two games, and the producers dropped production. You can still get it used for around 100 USD.

The idea and concept was awesome (I still remember how taxing it was just to start the Vertical Tank), but I strongly believe that it was the cost of the game and the lack of utilization of the peripherals after purchase that stopped people from buying it.

HopelessComposer
June 21st, 2009, 12:42 am
Sony's Eyetoy was still a moderate success. Guitar Hero and DDR do well even if you need special accesoiries for them. I don't see how this can't work, unless they make it too expensive or something.
I don't think Microsoft is going for a "moderate success" with Natal. I doubt it'll reach the freakish levels of popularity that DDR and GH reached. DDR and GH worked well because the controllers were made to work PERFECTLY with just ONE GAME EACH. The closest parallel you can draw is the eyetoy, which really didn't do especially well (and definitely not as well as Microsoft is hoping Natal will do.) You could be right though; anything's possible. It's just that from what I've seen, my gut is telling me it's not going to get very popular, and my intuition has a great track record with these sorts of things. Steven Colbert seems to agree with me... http://kotaku.com/5297023/colbert-mocks-project-natal-debuts-new-xbox xD

We'll see though! Really, the best thing I can see happening because of Natal is Nintendo getting off its damned lazy ass and going full-steam for a change. Or at least half-steam....