deathraider
March 16th, 2011, 06:23 am
I'm going to start a tutorial thread where I post short tutorials based on what I know about mixing. Be warned that this is partly my opinions based on what I have learned in school and on my own. Also, if you have a tutorial of your own or if you would like to add anything, feel free to post!
First of all, I am going to cover the topic of busses/parallel sends and submasters.
When you create a bus/parallel, you are basically splitting your tracks into two parallel parts: a wet and a dry part. The original tracks become the dry while the bus becomes the wet. For this reason, when you put an effect on a bus, such as reverb, you generally want it to be 100% wet. If you are sending multiple tracks to the same bus, you can usually control how how much you are sending, but how you do this depends on the DAW. A bus is therefore really useful for certain effects such as delay and reverb, where you usually want a mix of wet and dry. Also, some of these effects can be fairly processing or memory intensive and when you use bussing for them instead of putting the effect on each individual track it conserves processing power/memory.
On the other hand, when you create a submaster, you are sending multiple tracks directly to the submaster track without splitting them into two parts as you would with a bus (i.e. the output for the track will be the submaster rather than the master). This is great for grouping tracks which have a similar function within the mix (such as all of your percussion tracks, all of your bass tracks, etc.), and then putting effects such as EQ and compression on them and/or automating them. It makes large numbers of tracks much more manageable.
First of all, I am going to cover the topic of busses/parallel sends and submasters.
When you create a bus/parallel, you are basically splitting your tracks into two parallel parts: a wet and a dry part. The original tracks become the dry while the bus becomes the wet. For this reason, when you put an effect on a bus, such as reverb, you generally want it to be 100% wet. If you are sending multiple tracks to the same bus, you can usually control how how much you are sending, but how you do this depends on the DAW. A bus is therefore really useful for certain effects such as delay and reverb, where you usually want a mix of wet and dry. Also, some of these effects can be fairly processing or memory intensive and when you use bussing for them instead of putting the effect on each individual track it conserves processing power/memory.
On the other hand, when you create a submaster, you are sending multiple tracks directly to the submaster track without splitting them into two parts as you would with a bus (i.e. the output for the track will be the submaster rather than the master). This is great for grouping tracks which have a similar function within the mix (such as all of your percussion tracks, all of your bass tracks, etc.), and then putting effects such as EQ and compression on them and/or automating them. It makes large numbers of tracks much more manageable.