Log in

View Full Version : Exe 6 Sprites



brianrae
January 26th, 2006, 12:27 pm
I'll post this for now for some reasons. I love the game, so I have posted some rips I made.

I just created one for now.

Here's Central City.

M
January 26th, 2006, 12:53 pm
Ah. That brings back the wonderful 16-bit days!

brianrae
January 27th, 2006, 10:58 am
well? is it good?

M
January 27th, 2006, 03:56 pm
Sorry, my bad.

I'm not a very good commentor when it comes to art and graphics, and I haven't even touched sprites and the static backgrounds they use behind them, but, seeings how noone has commented I'll give it my best (and I appologise if I say something that is hard coded into the graphic; I'm still new at this).

If I were to rate it, I'd give it a 7/10.

I liked the use of color, but it seemed a bit much (I think there are 41; maybe select some colors that blend just a tad bit more). As for how the buildings were laid out and displayed, it was good (with exception to the miniture crosswalk paining on the pavement located near the top of the background). Also I'm kinda curious why there is a chip shop near the center, but that will probibily be explained by a storyline. I would suggest coloring the roadway a little more grey (or turn down the purple hue).

brianrae
January 29th, 2006, 07:09 am
Well it's not my fault... You're rating the work of Capcom... That's Central City from EXE 6: Greiga. I just ripped it.

Dark Bring
January 30th, 2006, 02:46 pm
What's wrong with the readily available ones from Sprites INC?

EDIT: Hmm, Lord Phoenix should update the website with the forum data. Ah well.

brianrae
February 1st, 2006, 10:37 am
He is busy at the moment. Editing the site to full extent.
BTW, It's not available yet on Sprite Inc.

brianrae
February 16th, 2006, 10:06 am
Here's my custom internet area. Astranet 1.
Completing others...
This is still beta, so details will be added some time.